![]() ![]() Here, you will need to fight two major enemies. The Realm of Terror: After suffering enough damage (about 65%), Diablo stuns you and shunts you off to his Realm of Terror, essentially a dark and shadowy counterpart of the Crystal Arch you've been fighting him in, but without Healing Wells. Used automatically if player gets caught into the Bone Prison. Teleport: Used both to get closer to ranged characters and to avoid melee combat. ![]() Note that Bone Prison stuns the character instead of immobilizing them, so Teleporting out will not be possible. ![]() Some defensive abilities can be used while grabbed. This attack cannot actually kill a hero (reducing to 1 Life instead), but is often followed by a Slash. If caught in it, Diablo will teleport to you, grab you by the throat and drain your health before slamming you into the floor.
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